The Civiloria economy

Useful goods. Real choices. Clear rules.

A player-driven economy built around production, physical trade, and the needs of growing civilizations. These are the planned rules; a token sale is not yet scheduled.

01 / A fixed maximum supply

Every allocation accounted for.

The planned allocation preserves half the token supply for presale, funds the token side of initial liquidity, and releases the developer allocation gradually. Total token units, decimals, and sale pricing remain open.

Presale

Scheduled after the complete core game is ready.

50%

Launch liquidity

The token side of the treasury-managed initial pool.

25%

Developer vesting

24 equal monthly releases over two years.

25%
02 / Funding the beginning

Development
and liquidity.

SOL received from the presale is planned to split equally: 50% for development and 50% for the SOL side of initial liquidity. This is separate from the token supply allocation above.

The project’s initial liquidity position will be managed by a treasury under published rules. Players may separately choose to provide liquidity through an integrated pool interface. Pool participation has its own exposure, fees, and withdrawal rules.

Sale structure, pricing, undersubscription handling, exact vesting timestamps, and the liquidity venue will be published before any sale takes place.

03 / Fees support the ecosystem

A published split.
A defined transition.

Primary land purchases and defined game fees fund development and eligible bank reward pools. A player seller’s proceeds, deposit principal, bond principal, and reserved tournament prizes are not automatically distributable fees.

Planned distribution of game fees
Period after live launchDeveloperDepositorsBonds
First 90 days90%10%0%
After 90 days50%10%40%

The initial bond share goes to the developer. When the 90-day launch period ends, bond fee rewards and bondholder governance activate. The first period does not create retroactive bond rewards.

04 / Two ways to participate

A bank with explicit terms.

Ordinary deposits

Keep your principal accessible.

Withdraw your deposited token principal immediately. Eligible deposits share the ordinary bank’s allocation of game fees from live launch, based on weekly time-weighted holdings.

Transferable bonds

Make a longer commitment.

Acquire bonds from day one. Request redemption to begin an individual 90-day countdown. Bonds earn only after the global launch period, and earnings stop at maturity even if principal remains unclaimed.

Reward shares are based on actual fees and eligible time-weighted holdings, with delayed and batched claims supported in the design. There is no fixed APR or guaranteed token value. Ordinary deposits, bonds, and external liquidity positions are separate products.

Two different 90-day clocksThe first starts at live-game launch and enables bond rewards and governance when it ends. The second starts whenever an individual bondholder requests redemption. Transferring a bond does not reset its redemption countdown.
05 / A voice in the future

Governance grows
with the game.

The developer governs initially. Ninety days after live launch, governance passes to bondholder voting, with voting power based on eligible bond holdings.

Vested developer-owned bonds follow the same terms as everyone else’s. Voting snapshots, quorum, execution delays, emergency powers, and the transfer of individual authorities remain to be specified before launch.

Read the full banking design